Available for collaboration
Axenode
Gameplay & Systems Programmer
I'm building reusable gameplay systems and interactive mechanics, currently focused on a first-person horror game in Unreal Engine 5 using Blueprints. This site tracks what I'm building and the progress I'm making along the way.
Currently Building
Psychological Horror Project
A first-person psychological horror game being developed in Unreal Engine 5 as part of a collaborative team. I work on the gameplay and systems side building reusable Blueprint systems the rest of the project can build on.
Systems 2 in progress · 4 planned
- Walk system In progress
- Mansion movement test scene In progress
- Sprint system Planned
- Jump restriction system Planned
- Heavy movement feel Planned
- Upper-floor sprint zone Planned
Skills
Tools & technologies
Game Development
- Unreal Engine 5
- Unity
- Gameplay systems
- Interaction systems
- Rapid prototyping
Programming
- Blueprints
- C#
Tools
- Git
- GitHub